Can a computer game really recreate the experience of the First World War?
In this episode, we look at Gallipoli, the latest First World War game from BlackMill Games, taking players to the Gallipoli peninsula and Mesopotamia. As it happens Chris, is the game’s historical advisor. We discuss how history is translated into a computer game, what can be simulated, and where historical accuracy meets the demands of gameplay.
References:
BlackMill Games (2026) Gallipoli: The Ottoman Front.
Weir, P. (dir.) (1981) Gallipoli.
Infinity Ward (2003) Call of Duty. Computer game. Activision.
DICE (2016) Battlefield 1. Electronic Arts.
Mendes, S. (2019) 1917.
Kempshall, C. (2026) Star Wars Star Pilots: A History of Space Combat. DK.


